Tuesday, 3 May 2016

Update

Hello there! It's been a considerable while since I wrote on this blog last, so here's what I've been up to.

Flix Facilities
On October 2015, I was asked if I wanted to do some freelance animation/design work for Flix Facilities. 
I said yes and was set to work there a month, but I managed to stay for three.
I helped create and edit some animation pieces for television shows, like Mr Maker and Postman Pat.
I learned a great deal of skills while there and I will soon be applying them to my next project work, like green screen effects on After Effects.

Flix's Facilitiy

I wanted to stay there a little longer, but they could no longer afford my services at that moment in time. I also wanted to take a little time to study a programme I bought with my earnings, Toon Boom Harmony 12 , as well as brush up on my skills and update the portfolio.
The team at Flix are one of the loveliest and funniest groups I have ever had the pleasure to work with and I hope to work with them again in the near future. I truly had the best time working there!


The Book Of Life: Credits
I almost forgot! Shortly after Christmas, I added some more animation work to my 'Book of Life' project. It's still quite time consuming to make the characters and animate them, but Duik's (plugin for After Effects) update has helped the process quicken. It isn't finished yet, just a third complete. But you can get a gist of how it will look once it is. I just need to dedicate a little more time to this to complete it now.



I've been keeping Jorge R. Gutierrez, the creator of the original film updated on my side project too.


Toon Boom Harmony
For the past few months, I've been learning how to use Toon Boom Harmony, as I really love 2D animation and want to see what it can offer the animator, like 3D effects.
For my first project, I decided to create a character suitable for a kids programme, something along the lines of preschool, like 'Dora The Explorer'. 
So I created 'Mei The Mermaid'. The idea is that she and her companions would teach young children about the sea, it's creatures and perhaps intergrate some maths and english within the 'episode/promo'. It's still something in development, but I wanted to see how I could assemble her character and a background in Toon Boom. 

Mei being rigged in Toon Boom Harmony
Mei's character design, rigged and ready



I found it surprisingly quick to pick up, much more so than Flash or Animate as its now called. 
The interface and functionality of Toon Boom Harmony is pretty easy once you know where everything is. There is still so much more I need to learn about this programme, but it's a promising start.

APS Events & Media
A few months ago, I went to a job interview for an animation role with APS Events & Media.
Unfortunately I didn't get the position, but as part of the process, I had to animate the company's logo.
The video below was my submission.

 

I met the directors of APS, showed them my work and told them of my experience and skillset.
They were both great to talk to, very down to earth and a great sense of humour.
I managed to get feedback some time after my interview, and was told:
  • They were very impressed with me at the interview.
  • I was one of two candidates they really liked and debated for the role.
  • Think I would be a great edition to the team.
 I think one of the things that let me down at the time was not having a lot of experience in Premiere, or having a strong example of it in my portfolio.
But I have been rectifying this by studying the programme. I'm hoping to feature an example of my learned skills from this software in my portfolio soon.

Can't wait to get started on the next project!

Monday, 15 June 2015

Busy, busy! :D

Good news everyone! :D
Haha! Sorry, I couldn't help the 'Professor Farnsworth'.

I mentioned in my last post that I might have gotten a part-time animation/design job.
I got it! It's been great, I've helped work on banner art, rig characters, animate typography and create illustrated stills.

Test: Rig the cyclist's legs to peddle the bicycle.  



Test: Checking the rigged limbs on this character move as they should. Needs some tweaking but it’s getting there.
When I've not been doing my part-time job, I've been freelancing or working on my side projects.
I've had some work published on youtube, but I cannot showcase anything as of yet in my portfolio.


In other news, I heard there's gonna be an animation festival in Manchester! I can't wait! I'm hoping to have one of my side projects finished in time for it. 
http://www.manchesteranimationfestival.co.uk/

Friday, 1 May 2015

Animation Tests & Feedback

Hey people!
I've been tweaking the portfolio [as usual] and creating some animation experiments.

A few months ago, I went to Motion North in Manchester to meet my old tutor and college classmates for a catchup and some advice on what I should do/make next.
I showed them my Thomas Cook animation [below] and they were impressed considering I never used Trapcode Effects before.

Pixel Inspiration assigned a digital signage animation brief to me.
I was requested to create a 15-20 second animation that implemented Trapcode effects and help promote holiday package deals Thomas Cook had to offer.

Created: March 8th 2015



The guys recommended that I next use the Duik tool plugin for my next project in After Effects [It's free to download].
So I decided to create a puppet, rig and animate it. I based my character as Joaquin Mondragon from The Book Of Life. I had a difficulty trying to mask the limbs and be able to move them as whole items rather than several objects. But I figured a way around it eventually and came up with this test below:

Created: April 23rd 2015



I had a lot of fun making Joaquin move around.
I was so inspired by The Book Of Life animation and its credits animation, that I wanted to see if I could produce something similar yet it be my own work.





The Book Of Life Credits animation, created by Justin Harder: www.clausstudios.com
Just beautiful!


And this test is part of a bigger project I have in mind. I just hope I have enough time to execute it before the next Motion North event.

I've also been doing freelance animation work so I've had very little time to do much else.
I want to publicize what I've produced so far, but I can't yet until I get the A-okay from the client first.
So while I'm waiting and working, I'm creating more of these tests for the portfolio.

On another note, I may have a part-time animation/design role next week!
I think it's just on a trial basis so far, to see if I'm capable of producing the work, but I'm really excited.

I'll write how it goes in my next post, stay tuned! :D

Wednesday, 4 February 2015

Re-Vamped Again!

I have altered my logo and social platform designs again! Hopefully these changes will be more permanent than the previous ones. 

A evolution-like progression of my logo design from my first mock up to it's current one.

 Left: Business card design from 2013. Right: Business card designs for 2015.

After looking at my previous business card design from 2013, I thought it could do with an update.
So I redrew the cat pictogram logo and the typeface I made into illustrator. 
I still wanted to use the pictogram, yet incorporate elements of hand-drawn/made works as this is my favorite medium to use in animation and design.
I like them all, but I favor the 1st and 3rd designs best. I think I’ll use the 3rd design when I'll get them printed.

Tuesday, 20 January 2015

YO Sushi! Drawing Competition

The other day, I went to YO Sushi with my boyfriend to get my breakfast for the next day when I saw this competition:
You basically have to create an awesome illustration for a chance to win a £100 worth of sushi. Figured why not give it a go.
I wanted to inject some culture from the country's origin of sushi [Japan] into my design. The first thoughts that came to me was Kabuki and Noh, two types of drama performances deriving from medieval Japan hundreds of years ago.
In Noh performances, actors wear masks to represent certain characters, be it a woman, demon or deity.
Kabuki is more melodramatic in comparison and actors wear makeup instead.
To me both styles of drama performances are beautiful.

Noh

 

 

Kabuki

 


As the project went one, I veered more to Noh mask designs as their colourful facial features captivated my attention most.
I especially love the demonic and god masks like Kitsune [a fox demon], Tengu [Bird Demon] and Fudo [A god spirit made of fired clay that wards off bad circumstances].
I opted for the Fudo design as again, the colours are very striking.

My entry of a Fudo mask for the competition.

I would love to do more of these as a series for the competition if given the time to.
I've not yet heard who has won this month, but it was still a fun project for me to do.

Thursday, 6 November 2014

Illustration Project: Jeaniene Frost Vampire Characters

A side project for myself, I read Jeaniene Frost’s vampire books and was inspired by her characters that I wanted to illustrate them.

Left to right: Cat Crawfield and Bones 'Crispin Russell'.

Left: Bones with Platinum blonde hair. Right: Bones with brunette hair.

I want to continue with this project, as I really enjoyed experimenting with the designs for Jeaniene's characters. That and I want to see what the rest of the cast from her stories could look like. I'm currently working on Ian at the moment, but he still needs some work.

Thursday, 16 October 2014

Animation Job & Assets

In September, I had an animation job making varied illustration assets and applying them to animations.
Once the designs were approved, I imported them into After Effects or GoAnimate and animated them.















This is one of a dozen animations I helped work on. I used both After Effects and GoAnimate.